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DecaDungeons Review

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DecaDungeons Review
DecaDungeons Review

Released on 12 March 2026 for the Nintendo Switch eShop, following its PC and European release on 11 March, DecaDungeons is a minimalist first-person dungeon crawler that draws inspiration from classic DRPGs while introducing a unique twist: a magical six-sided die that influences combat, exploration, and fate itself.

Developed by indie studio Wathitdew Record and published by Elushis for consoles, the game adopts a stripped-back aesthetic and focused design philosophy. Instead of sprawling party systems or extensive skill trees, DecaDungeons centres its gameplay around tactical decision-making, randomness, and the constant tension of dungeon survival.

The result is a compact yet compelling dungeon-crawling experience that fuses old-school mechanics with a modern indie sensibility.

A Kingdom Bound by a Curse

The game’s premise draws heavily on classic dark fantasy storytelling.

Long ago, a prosperous kingdom was surrounded by forests, mountains, and calm seas. But one night, a mysterious figure — Death riding a black horse — entered the city gates. What followed was catastrophe. Fire, plague, and despair ravaged the kingdom until nearly all hope was extinguished.

Since that night, the kingdom has lived under a cruel pact. Every ten years, a chosen knight must descend into the ten forbidden dungeons beneath the land in an attempt to break the curse.

Armed with a mystical six-sided die said to shape fate itself, the latest chosen knight ventures into the darkness.

While the story itself remains relatively simple, it provides a fitting backdrop for the game’s dungeon-crawling focus. The story unfolds gradually through exploration and environmental hints rather than lengthy cutscenes.

A Dice-Shaped Destiny

The defining mechanic of DecaDungeons is its magical six-sided dice system.

Instead of relying solely on traditional RPG combat statistics, the die plays a significant role in determining the outcome of encounters and events.

Rolling the die affects various aspects of gameplay, including combat effectiveness, certain abilities, and outcomes during random events encountered within the dungeon.

This mechanic introduces a strong element of unpredictability. Even carefully planned strategies can change dramatically depending on the result of a roll.

While randomness has always been part of RPG combat systems, DecaDungeons makes it central to the experience.

This design choice emphasises the theme that fate itself is uncertain — a fitting concept for a knight venturing into cursed ruins.

Exploring the Ten Dungeons

The game’s core structure focuses on ten unique dungeons, each presenting its own environmental dangers and enemy varieties.

Exploration occurs from a first-person view, reminiscent of classic dungeon crawlers from early PC RPGs. Players navigate grid-like passages, turning corners carefully while searching for hidden routes, traps, and treasures.

Each dungeon features new visual themes and difficulties. Some areas highlight environmental hazards, while others use intricate layouts designed to disorient adventurers.

Despite the game’s minimalistic art style, the environments effectively convey a strong sense of atmosphere. Dimly lit corridors, ancient stone walls, and mysterious chambers evoke the feeling of descending deeper into forgotten ruins.

While exploration might seem simple at first, hidden secrets scattered throughout the labyrinths promote careful observation.

The Hunt for Red Coins

One of the game’s main collectible challenges involves finding 50 hidden Red Coins across the ten dungeons.

These coins are not always easy to spot. Some require exploring optional areas, solving environmental puzzles, or simply paying close attention to subtle visual clues.

For players who enjoy thorough exploration, the hunt for these collectibles adds another layer of engagement beyond merely reaching the dungeon exit.

Completing the Red Coin collection becomes a long-term goal that rewards persistence.

Random Events and Risky Decisions

While exploring the dungeons, players occasionally come across random narrative events.

These scenarios present three options, each with its own potential risks or rewards. For instance, players might encounter a mysterious altar, an injured traveller, or an ominous relic.

Opting for the safest choice might offer modest benefits, whereas riskier options could produce powerful rewards — or disastrous consequences.

These events emphasise the game’s reliance on chance and decision-making. Players must continually consider whether taking a risk is worth the possible outcome.

The system also helps to break up the pacing between combat encounters.

Rare Monsters and Unexpected Rewards

Another captivating mechanic is the emergence of rare monsters.

Certain encounters have a 1 in 100 chance of spawning a rainbow-coloured enemy. These creatures offer significant rewards in experience and gold if defeated.

Because these monsters are so rare, meeting one becomes a memorable highlight during exploration.

The chance of stumbling across such an enemy adds excitement to otherwise routine battles.

Combat in the Dark

Combat in DecaDungeons operates on a turn-based system, preserving the traditional tempo of classic dungeon RPGs.

Players choose actions such as attacking, defending, or using abilities, while enemies respond accordingly. The dice system often affects how effective these actions are.

Although the combat mechanics are quite simple, the randomness of dice rolls prevents battles from becoming entirely predictable.

However, players looking for deep tactical systems might find the combat somewhat limited compared to more complex RPGs.

Minimalism as a Design Choice

Visually, DecaDungeons features a 3D pixel-art style that blends retro aesthetics with modern lighting effects.

Character models and environments are deliberately simple, emphasising atmosphere over visual complexity.

This minimalist approach aligns with the game’s design philosophy. The emphasis is on exploration, tension, and decision-making rather than on flashy visual displays.

Sound design also enhances the mood. Subtle ambient effects and restrained music craft an eerie atmosphere fitting the cursed dungeons.

Pros & Cons

Pros

  • Unique dice-based gameplay mechanic
  • Atmospheric minimalist visual style
  • Strong sense of tension during dungeon exploration
  • Rare monsters and random events add excitement
  • Collectibles encourage thorough exploration

Cons

  • Combat system feels somewhat basic
  • Story remains minimal throughout the game
  • Heavy reliance on randomness may frustrate some players

Final Verdict

DecaDungeons is a captivating homage to the early days of dungeon-crawling RPGs, improved by a clever dice-based mechanic that makes fate central to every decision.

Its minimalist presentation and focused design give the game a distinctive identity within the genre. Rather than overwhelming players with complex systems, the game emphasises exploration, atmosphere, and risk-taking.

The unpredictability of dice rolls ensures that no two dungeon runs feel exactly the same. At the same time, the relatively simple combat mechanics and heavy reliance on randomness may not appeal to players seeking deeper strategic complexity.

Still, for fans of classic dungeon crawlers and experimental indie RPGs, DecaDungeons offers a refreshing experience that combines nostalgia with creative design.

It may not be the most expansive RPG adventure, but its unique mechanics and moody atmosphere make it a memorable descent into darkness.