There is something wonderfully timeless about putting a cat in a spacesuit and sending it into the unknown. Cats already behave as though they own the universe, so giving one a spaceship, a jetpack and a mission to find a new home for an entire feline civilisation feels less like science fiction and more like an inevitability. Super Astro Cat 1 + 2 Bundle embraces that wonderfully silly premise with an unapologetically retro approach, bringing two colourful platforming adventures together in one package.
The first Super Astro Cat sends our whiskered hero out into the cosmos in search of suitable planets where cats can settle. The sequel changes the situation considerably. Having found somewhere worth calling home, the cats now have to defend their new bases from waves of alien attackers. It is a simple premise, but one that gives the two games a pleasing sense of progression. You are not simply playing two unrelated adventures starring the same character. You are watching a little feline space opera unfold.
What makes the bundle particularly appealing is its simplicity. These are games that understand the pleasure of running, jumping, flying, collecting things and blasting enemies without drowning the player in unnecessary systems. There is a distinctly old-school charm to the whole experience, and while neither game is likely to reinvent the platforming genre, both understand that sometimes all you really need is a cute cat, some colourful planets and a reason to keep moving forward.
A Cat’s Guide to the Galaxy
The original Super Astro Cat establishes the formula with an enjoyable mix of platforming, exploration and light shooting. You take control of Agent C and head into space with the rather important task of finding a new home for the feline population. Naturally, the universe is not particularly interested in making this easy.
Each stage throws hazards, enemies and obstacles into your path while offering opportunities to collect stars and other useful items. The stars are particularly important because they feed into the game’s progression system, allowing you to upgrade your spaceship and gradually travel further into the universe. This gives your journey a satisfying sense of purpose, as collecting things is not simply about increasing a score. You are building the tools you need to continue the expedition.
There is something pleasantly uncomplicated about this structure. You enter a level, explore the environment, deal with whatever is trying to kill you, grab as many collectables as possible, and eventually find your way onward. The controls are approachable enough to learn the basics quickly, although getting the most out of your movement takes a little more practice.
Jetpacks, Platforms and Feline Physics
Movement is arguably the heart of the experience. Agent C’s jetpack gives the platforming a slightly different feel from a conventional run-and-jump adventure, introducing aerial control that becomes increasingly important as the stages grow more demanding.
The jetpack can be a wonderful tool when used carefully, allowing you to float across gaps and reach platforms that would otherwise be inaccessible. It can also be your worst enemy when you misjudge a jump and sail straight into an obstacle. Learning how much thrust to use and when to let gravity take over becomes part of the rhythm.
That rhythm is particularly enjoyable once you settle into it. There is a certain satisfaction in navigating a tricky section without overcorrecting, especially when a string of platforms requires you to maintain momentum rather than simply land and reset. It gives Super Astro Cat a little more character than its colourful presentation might initially suggest.
The collectibles add another layer to exploration, too. Players who simply want to reach the end can focus on survival, while completionists have plenty of reasons to revisit stages and search every corner. That balance works well for a game of this scale.
Then the Aliens Come Knocking
Super Astro Cat 2 builds on the original rather than simply repeating it. The story moves forward naturally, as finding a planet appears to be only the beginning of Agent C’s problems. The feline settlers now need to defend and develop their bases as alien forces arrive from seemingly every direction.
That shift gives the sequel a little more urgency. The first game is largely about exploration and discovery, whereas the second is more focused on defence and combat. Agent C also gains access to a larger arsenal, making encounters with the alien invaders more varied and giving the sequel a stronger action flavour.
It is an enjoyable evolution because the basic identity remains intact. You still have the colourful environments, platforming and exploration, but there is now a greater emphasis on fighting your way through dangerous areas. The sequel therefore feels like a natural progression rather than an entirely separate game.
Two Adventures, One Charming Formula
Playing the two games together also makes it easier to appreciate how the series develops. The first game feels more straightforward, focused on establishing its mechanics, while the sequel builds on those ideas and pushes them further. That makes the bundle more satisfying than buying either game in isolation.
There is also a pleasing sense of nostalgia running through both titles. The presentation is clearly inspired by the golden age of 16-bit platformers, with bright pixel art, expressive character animations and colourful alien environments. Agent C is an especially likeable protagonist, and the little feline touches help give the games their personality.
The pixel art does not try to be technically spectacular. Instead, it prioritises clarity. Platforms are easy to identify, enemies stand out from their surroundings and hazards are generally legible. That matters in a platformer where the difference between a successful jump and an unfortunate collision can come down to a fraction of a second.
The chiptune soundtrack completes the retro package. Energetic melodies accompany your adventures without becoming intrusive, while the sound effects give collectibles, weapons and enemy encounters a satisfying arcade quality. There is a cheerful enthusiasm to the presentation that makes even the more frustrating moments difficult to take too seriously.
When Cute Meets Challenge
Although the Super Astro Cat games are approachable, they are not without teeth. Some sections require careful movement and a solid understanding of the environment, particularly as hazards appear in greater numbers. The jetpack mechanics can also take time to master, and mistakes can be especially frustrating when they stem from misjudging your momentum.
Thankfully, the games generally feel fair. When something goes wrong, it is usually clear what caused the mistake. That matters because a good platforming challenge should make you want to try again rather than make you feel the game simply cheated you.
The combat follows a similar philosophy. Enemies are there to create pressure, but the focus remains on movement and progression rather than turning the game into a full-blown shooter. This keeps the two games coherent and prevents the action from overwhelming their platforming foundations.
A Double Dose of Retro Fun
The bundle’s biggest selling point is simply that there are two games here. The original provides the foundation, while the sequel expands the formula with more combat and a different sense of progression. Together, they form a modest but enjoyable package that should appeal particularly strongly to players who enjoy uncomplicated retro platformers.
It is worth keeping expectations realistic, though. This is not a sprawling modern platforming epic filled with elaborate worlds and cutting-edge mechanics. Its appeal lies in its simplicity, charm and accessibility. If you are looking for something that can be picked up, played for a while and enjoyed without memorising a complicated set of systems, there is plenty to like.
More importantly, there is a sense of personality here. The developers clearly understand that the feline protagonist is the star of the show, and the games never lose sight of that playful identity. It is difficult not to smile when watching a tiny space cat blast aliens while flying around an unfamiliar planet.
Final Verdict
The Super Astro Cat 1 + 2 Bundle is a cheerful slice of retro platforming that benefits enormously from bringing both adventures together. The first game establishes an enjoyable formula built around exploration, upgrades and jetpack-assisted movement, while the sequel adds more combat and turns the story into a slightly bigger cosmic adventure.
It is not without its limitations. The mechanics remain relatively simple, the difficulty can occasionally feel uneven, and players looking for enormous levels or deep character progression may find the experience a little lightweight. Yet those shortcomings are balanced by a huge amount of charm.
There is something refreshingly uncomplicated about Super Astro Cat. It does not need a complicated story or dozens of interconnected systems to entertain. It gives you a spaceship, a jetpack, some stars, a collection of hostile aliens and one extremely determined cat, then sends you on your way. Sometimes that is more than enough.



















