Arcade games rely on a straightforward promise: instant thrill, precise mechanics, and the irresistible urge to attempt “just one more run.” When executed well, they generate an addictive feedback loop that encourages players to beat faster times, higher scores, and smoother runs.
This philosophy is at the heart of Speed Boom: Last Delivery, a minimalist yet lively arcade game developed and published by Iurie.
Available exclusively on the Nintendo Switch eShop, the game takes a familiar idea—delivering packages across a city—and turns it into a high-speed challenge based on momentum, route planning, and exact movement.
The concept is simple: run quickly, deliver even faster.
But beneath its simplicity, the game demands mastery of movement and rewards players who can sustain perfect flow.
A City Built for Speed
In Speed Boom: Last Delivery, players take on the role of a courier navigating a neon-lit city filled with rooftops, narrow alleyways, towering buildings, and risky shortcuts.
The city functions as both a playground and an obstacle course.
Instead of relying on vehicles or traditional racing mechanics, movement here is entirely character-based. Players sprint across rooftops, wall-run between skyscrapers, and chain jumps across gaps to deliver packages as swiftly as possible.
Momentum is crucial.
Every successful move—whether it’s a perfectly timed jump or a seamless wall run—keeps your speed up and your run alive.
But one small mistake can ruin your rhythm.
Miss a jump or misjudge a landing, and precious seconds are lost.
It’s a design philosophy clearly inspired by the satisfaction of parkour games and time-attack racers, blending traversal with score-chasing precision.
40 Deliveries, Infinite Optimization
The core campaign includes 40 time-sensitive delivery missions, each demanding players transport a package to a destination within a strict time limit.
Completing a delivery alone isn’t enough.
The real challenge lies in attaining the game’s highest performance rank: S+.
These top-tier ranks require perfect execution—finding the fastest routes, avoiding unnecessary detours, and keeping up uninterrupted momentum.
This framework encourages players to replay missions multiple times.
Initially, simply completing a delivery might feel rewarding.
However, once players master the city’s layout and uncover hidden shortcuts, the focus shifts to optimisation.
Which rooftop route is quicker?
Is it worth risking a tricky jump to save two seconds?
Can you chain movement techniques without losing speed?
The answers often emerge through experimentation and repetition.
And that’s exactly what the game wants.
A Playground for Speedrunners
Speed Boom: Last Delivery feels almost tailor-made for speedrunners.
Every mechanic highlights efficiency.
Movement is quick and precise, letting skilled players chain together smooth sequences of jumps, wall-runs, and directional boosts.
The city itself promotes creative route planning.
Hidden shortcuts, alternative paths, and risky high-speed routes can significantly cut down completion times.
Some players may prefer safer routes that ensure consistent finishes, while others might go for daring shortcuts that could make or break a record attempt.
This balance between safety and risk is where the game’s depth shines.
Even small tweaks—like adjusting a jump angle or finding a better rooftop chain—can trim seconds off a run.
For players who enjoy chasing leaderboards or mastering time trials, this system can become incredibly addictive.
Coins, Upgrades, and Customization
While the core gameplay loop focuses on skill, Speed Boom: Last Delivery also features a progression system.
Players earn coins by completing deliveries and exploring the city.
These coins can be spent on upgrades that improve the courier’s abilities, including:
- Increased running speed
- Improved acceleration
- Enhanced movement responsiveness
These upgrades provide subtle yet noticeable improvements, helping players push their limits on more challenging deliveries.
The game also features a selection of cosmetic skins, allowing players to customise their runner’s appearance.
Although these skins don’t affect gameplay, they add a fun layer of personality to the experience.
A City That Rewards Exploration
Although Speed Boom is mainly a time-attack game, the city isn’t just a set of delivery routes.
Players can explore the environment between missions to find hidden graffiti spots on rooftops and in alleyways.
Discovering these locations lets players repaint them with their own mark, effectively leaving a signature across the city.
It’s a small feature, but it adds a feeling of ownership to the world.
Exploration also helps players understand the city’s layout—an advantage when trying for faster delivery routes.
Minimalist but Stylish Presentation
Visually, Speed Boom: Last Delivery features a neon-lit, minimalist style.
Buildings glow with vibrant colours, streets shimmer with digital lighting, and the whole city feels like a futuristic playground.
Rather than aiming for hyper-realism, the art direction prioritises clarity and speed.
Objects and pathways are easy to distinguish even at high velocity, allowing players to react quickly while navigating.
The soundtrack complements the visuals with energetic electronic music that emphasises the sense of motion and urgency.
It’s not flashy in a blockbuster way, but it suits the game’s arcade identity perfectly.
Where It Falls Short
Despite its strong movement mechanics, Speed Boom: Last Delivery isn’t without its flaws.
The main issue is the variety of content.
While the 40 delivery missions offer decent gameplay, the overall structure can start to feel repetitive after long play sessions.
The city itself, although stylish, remains the only environment throughout the game.
Some players might want more locations or themed districts to keep things interesting.
Additionally, those who prefer story-driven experiences might find the game’s minimalist approach lacking.
Speed Boom concentrates solely on mechanics and high-score chasing, with very little emphasis on narrative.
Pros
- Smooth and satisfying movement mechanics
- Strong focus on speedrunning and route optimization
- Stylish neon aesthetic and energetic soundtrack
- Addictive time-attack gameplay loop
Cons
- Limited environmental variety
- Missions can feel repetitive over time
- Minimal narrative or world-building
Final Verdict
Speed Boom: Last Delivery is a sleek, focused arcade game that knows exactly what it aims to be.
It avoids overwhelming players with complicated systems or vast open worlds.
Instead, developer Iurie creates a tightly crafted game centred on speed, precision, and the satisfaction of mastering movement.
For players who enjoy time trials, leaderboard pursuits, and speedrunning challenges, Speed Boom provides a compelling loop that rewards practice and experimentation.
Its minimalistic design might limit long-term variety, but the thrill of shaving seconds off a perfect delivery can be remarkably addictive.
Ultimately, Speed Boom: Last Delivery succeeds by remaining true to its core philosophy:
No brakes. No limits.
Just speed.













